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Ready Player One will be used by thousands of students from day-one of fall semester on five WSU campuses.  Students will encounter topics from the book in many UCORE general education classes, such as sections of HIST 105 (Roots of Civilization), English 101, and UNIV 104 (First-Year Success Seminar), as well as courses in many majors.  Ready Player One is WSU’s first common reading novel.

What’s it about?  Characters move between the real world and the technological cloud in year 2044.  Environmental fallout from global warming has led to social woes and economic miseries, with people seeking escape from reality in MMORPGs–massively multi-player online role-playing games. Teenager Wade Watts has devoted his life to the virtual reality utopia named OASIS, a sim game created by a man obsessed with 1980s pop culture and who has hidden puzzles in the game with the promise of unimaginable fortune and power to the one who deciphers them.  When Watts finds a clue, will he be famous, or the target of have-nots?

Ready Player One will inspire robust programming that…

  • will highlight cutting-edge innovations and applications of technology in a variety of fields at the university, and
  • inspire the university community to explore larger issues about the ethical dilemmas and changing sense of identity that arise in an increasingly digital world.

Ready Player One will be used at these WSU campuses:

  • Global Campus
  • Pullman
  • Tri-Cities
  • Spokane
  • North Puget Sound at Everett

Portal Information


The purpose of the WSU Common Reading Program is to create a shared topic of conversation for new students, faculty, staff, and the community around them.


Common Reading

President Name


Officer #2 Name


Additional Contact Name


Advisor Name

Kaitlin Hennessy